Summoning
Allows you to summon utility familiars that follow, buff, collect, and carry items.
Summoning Overview
Summoning is a 1โ150 Magic-adjacent skill. Open the Magic tab and click the Magic header to switch to the Summoning book. Each line is one self-cast spell: spend Body plus themed elemental runes, gain Summoning XP, and spawn a utility familiar that follows you. Familiars never attack and cannot be attacked. Only one familiar can be out at a time. Dismiss, logout, or death despawns it; pack storage is kept.
Familiar roster
| Familiar | Level | Cast XP | Duration | Runes | Ability | Evolution |
|---|---|---|---|---|---|---|
| Chicken | 1 | 20 | 12 min | 1 Air + 1 Body | Collect feathers | Turkey |
| Baby Rat | 5 | 28 | 14 min | 1 Earth + 1 Body | Slow hit regen | Rat / Rat King |
| Baby Goblin | 10 | 40 | 16 min | 1 Earth + 1 Mind + 1 Body | Mining/Smithing XP | Goblin / Artisan |
| Wolf Pup | 15 | 52 | 18 min | 1 Fire + 1 Body | Attack + Defence | Wolf / Alpha |
| Tiny Spider | 20 | 64 | 20 min | 1 Air + 1 Earth + 1 Body | Collect silk | Spider / Giant |
| Cow Calf | 25 | 76 | 22 min | 1 Water + 1 Body | Fishing/Cooking XP | Cow / Pack Bull |
| Imp | 30 | 90 | 24 min | 1 Fire + 1 Mind + 1 Body | Magic max hit | Lesser / Greater Demon |
| Camel Calf | 35 | 104 | 26 min | 2 Earth + 1 Body | Carry 6/12/18 | Camel / Pack Camel |
| Bear Cub | 40 | 120 | 28 min | 2 Fire + 1 Body | Strength | Bear / Elder |
| Baby Dragon | 45 | 140 | 30 min | 2 Fire + 1 Air + 1 Body | Attack/Str/Def | Dragon / Elder |
| Scorpion | 50 | 160 | 32 min | 2 Earth + 1 Mind + 1 Body | PvM poison | King Scorpion |
| Ogre | 55 | 180 | 34 min | 2 Earth + 2 Body | Strength + Defence | Ogre Chieftain |
| Unicorn | 60 | 200 | 36 min | 2 Water + 2 Body | Regen + Command heal | Black Unicorn |
| Leprechaun Child | 65 | 220 | 38 min | 2 Air + 2 Body | Collect herbs | Leprechaun |
| Giant | 75 | 260 | 40 min | 3 Earth + 2 Body | Large combat buff | Armored Giant |
| Spirit Sapling | 85 | 300 | 42 min | 3 Water + 2 Body | Prayer drain help | Spirit Tree |
| Hellhound Pup | 95 | 340 | 44 min | 3 Fire + 2 Body | Strong combat buff | Hellhound |
| Spirit Fisherman | 105 | 380 | 46 min | 3 Water + 1 Air + 2 Body | Fish + Fishing XP | Elder |
| Spirit Miner | 115 | 420 | 48 min | 3 Earth + 1 Fire + 2 Body | Ore + Mining XP | Elder |
| Spirit Woodcutter | 125 | 460 | 50 min | 3 Air + 1 Earth + 2 Body | Logs + Woodcut XP | Elder |
| Spirit Healer | 135 | 500 | 52 min | 4 Water + 3 Body | Strong regen + heal | Elder |
| Ancient Spirit | 145 | 560 | 55 min | 4 Air + 4 Earth + 3 Body | Prayer + health | Elder |
How to train
- Cast XP alone cannot reach 150. Use Command (2โ8 XP, 20s cooldown) and presence ticks (1โ4 XP per minute) while a familiar is out.
- Any XP you actually receive also feeds that familiar's own XP pool. Familiar XP is not multiplied by Elite.
- Evolution needs both familiar level and your Summoning level. Recasting always brings the highest unlocked stage.
- Use an item on a Camel / Pack Camel / Pack Bull to store it. Withdraw with
::famtake <slot>. - Settings โ Familiar Colour, or
::famcolour 0-360, recolours your current line. - Wilderness: buffs stay on; auto-collect is disabled. Duel / trade / tutorial blocks casting.