Thieving

Thieving

Allows you to pickpocket NPCs and open locked doors.

Showing New ClassicKBD ยท Switch to Old ClassicKBD

Thieving Overview

Thieving allows players to steal from NPCs and market stalls throughout the game world. This skill provides coins, items, and experience. Different targets require different thieving levels and have varying risks of being caught.

Pickpocketing

Target Level Experience Locations Loot
Man 1 8 See Locations 3 coins
Farmer 10 15 See Locations 9 coins
Warrior 25 26 See Locations 18 coins
Workman 25 0 See Locations 10 coins, Spade, Bucket, Rope, Specimen brush, Rock sample, Leather gloves, or nothing
Rogue 32 37 See Locations 25โ€“40 coins, Wine, 8 Air runes, Lockpick, or Poisoned iron dagger
Guard 40 47 See Locations 30 coins
Knight 55 84 See Locations 50 coins
Yanille Watchman 65 138 See Locations 60 coins + Bread
Paladin 70 152 See Locations 80 coins + Chaos rune
Gnome Local 75 198 See Locations 200โ€“400 coins, Gold, Earth rune, Swamp toad, or King worm
Hero 80 274 See Locations 100โ€“300 coins, Fire orb, Wine, Gold, 2 Death runes, Blood rune, or Diamond

Market Stalls

Stall Level Experience Locations Loot
Tea Stall 5 16 See Locations Cup of tea
Bakers Stall 5 16 See Locations Cake
Silk Stall 20 24 See Locations Silk
Fur Stall 35 36 See Locations Grey wolf fur
Silver Stall 50 54 See Locations Silver
Spices Stall 65 81 See Locations Spice
Gems Stall 75 16 See Locations Uncut sapphire, emerald, ruby, or diamond

ClassicKBD Additional Stalls

Stall Level Experience Locations Loot
Pizza Stall 90 640 See Locations Not implemented
Dragonhide Stall 100 800 See Locations Not implemented
Ingredients Stall 105 900 See Locations Not implemented
Herb Stall 110 1000 See Locations Not implemented
Log Stall 115 1100 See Locations Not implemented
Ore Stall 120 1200 See Locations Not implemented
Bar Stall 125 1300 See Locations Not implemented
Fish Stall 130 1400 See Locations Not implemented
Potion Stall 135 1500 See Locations Not implemented
Armor Stall 140 1600 See Locations Not implemented
Weapons Stall 145 1700 See Locations Not implemented
Bone Stall 150 1800 See Locations Not implemented

Standard Chests

Chest Level Experience Locations Loot
10gp Chest 13 8 See Locations 10 coins
Nature-rune Chest 28 25 See Locations 3 coins + Nature rune
50gp Chest 43 125 See Locations 50 coins
Blood Chest 59 250 See Locations 500 coins + 2 Blood runes (teleport trap)
Paladin Chest 72 500 See Locations 1000 coins, Raw shark, Adamantite ore, Uncut sapphire (teleport trap)
Vial Chest 75 125 See Locations 200 coins + 5 Vials

ClassicKBD Additional Chests

Scenery objects exist, but Search for traps does nothing โ€” these IDs are not wired in Thieving.java. Fill in loot and we can hook them up.

Level Chest Object ID Experience Loot Locations
80 Runes Chest 1308 600 None โ€” not wired See Locations
85 Arrowhead Chest 1309 700 None โ€” not wired See Locations
90 Arrow Chest 1310 800 None โ€” not wired See Locations
95 Chest of Greater Runes 1311 900 None โ€” not wired See Locations
100 Dragonhide Chest 1312 1000 None โ€” not wired See Locations
105 Fish Chest 1313 1100 None โ€” not wired See Locations
110 Ore Chest 1314 1200 None โ€” not wired See Locations
115 Logs Chest 1315 1300 None โ€” not wired See Locations
120 Ingredients Chest 1316 1400 None โ€” not wired See Locations
125 Bar Chest 1317 1500 None โ€” not wired See Locations
130 Herb Chest 1318 1600 None โ€” not wired See Locations
135 Potion Chest 1319 1700 None โ€” not wired See Locations
140 Bones Chest 1320 1800 None โ€” not wired See Locations
145 Weapons Chest 1321 1900 None โ€” not wired See Locations
150 Gems Chest 1322 2000 None โ€” not wired See Locations

Doors

Door Level Experience Location Lockpick Required
10gp Chest Door 7 4 Various locations No
Nature Rune Chest Door 16 15 Various locations No
Ardougne Sewer Mine Door 31 25 Ardougne Sewer No
Chaos Druid Tower Door 46 38 Chaos Druid Tower No
Yanille Druid Door 82 50 Yanille Yes
Axe Huts Door 32 23 Axe Huts Yes
Pirate Hut Door 39 35 Pirate Hut Yes
Ardougne Paladin 2nd Floor Door 61 50 Ardougne Paladin Tower No

Training Methods

1. Pickpocketing

Pickpocketing involves stealing from NPCs. Higher level targets give more experience but have a higher chance of being caught. If caught, you may be attacked or lose items.

2. Market Stalls

Stealing from market stalls provides various items and experience. Stalls have respawn timers and may have guards nearby. Higher level stalls provide better loot.

3. Chests

Some chests can be picked for valuable loot. These often require lockpicks and have traps that can damage the player.

Thieving Mechanics

Thieving involves several important mechanics:

  • Success Rate: Based on your thieving level vs. target level
  • Getting Caught: Can result in damage, lost items, or being attacked
  • Respawn Timers: Stalls have cooldown periods after being stolen from
  • Guards: Some areas have guards that can catch you stealing
  • Lockpicks: Required for some chests and provide +10 to thieving level